Skill Actions
Different values: 48
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object {Skill Actions}
    _id : string {Skill Actions._id} (all different values)
    folder : string {Skill Actions.folder} (same value: '0Z6sKp3ActW2pM2e')
    img : string {Skill Actions.img} (3 different values)
        'systems/pf2e/icons/actions/OneAction.webp' (x24)
        'systems/pf2e/icons/actions/Passive.webp' (x21)
        'systems/pf2e/icons/actions/TwoActions.webp' (x3)
    name : string {Skill Actions.name} (all different values)
    system : object {Skill Actions.system}
        actionType : object {Skill Actions.system.actionType}
            value : string {Skill Actions.system.actionType.value} (2 different values)
                'action' (x27)
                'passive' (x21)
        actions : object {Skill Actions.system.actions}
            [value] : integer {Skill Actions.system.actions.value} (2 different values)
                1 (x24)
                2 (x3)
        [category] : string {Skill Actions.system.category} (3 different values)
            'interaction' (x37)
            'offensive' (x6)
            'defensive' (x2)
        description : object {Skill Actions.system.description}
            value : string {Skill Actions.system.description.value} (all different values)
        publication : object {Skill Actions.system.publication}
            license : string {Skill Actions.system.publication.license} (same value: 'ORC')
            remaster : boolean {Skill Actions.system.publication.remaster} (same value: True)
            title : string {Skill Actions.system.publication.title} (same value: 'Pathfinder Player Core')
        rules : ignored (Foundry rules object) {Skill Actions.system.rules}
        traits : object {Skill Actions.system.traits}
            [rarity] : string {Skill Actions.system.traits.rarity} (same value: 'common')
            value : array<string> {Skill Actions.system.traits.value}
                Length: min=1 max=6
                Value type: string {Skill Actions.system.traits.value.[]} (13 different values)
    type : string {Skill Actions.type} (same value: 'action')